di-o-matic正式发布二维动画角色口型制作工具Lipsync MX!
来源: 作者: 发布时间:2004-12-21
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原文: Montreal, Canada – December 16th, 2004 – Di-O-Matic, a leading developer of character animation software, makes his first step into 2D animation by announcing today the official release of LipSync MX, an astonishing and intuitive software for post synchronization.
Great lip-sync is now available to every Flash MX designer. LipSync MX works with a user-friendly interface where with a single audio file LipSync MX powerful algorithms will automatically produce timing and lip position data for your characters. LipSync MX analyzes the phonemes within the audio file and generates standard key frames in most language. It allows flash animators and designers to adjust the synchronization. LipSync MX is now essential for Flash animators who wish to speed up their production and create kick ass lip-sync in a flash!
消息来源:http://www.cgfocus.com/NewsDetails.cfm?NewsID=1493
官方链接:http://www.lipsync-mx.com/
加拿大蒙特利尔2004年12月16日消息:角色动画软件主要开发者Di-O-Matic公司今天发布神奇、直观地设置口型同步的软件 LipSync MX ,迈出了它在二维动画领域的第一步。 对于每个flash设计师来说,完全口型同步现在成为可能。LipSync MX具有与用户友好的界面,仅需一个声音文件,LipSync MX便可运用强大的运算能力自动运算出你的角色发出的声音所需要的嘴唇位置和时间帧数据。LipSync MX通过分析音频文件的音素,产生出大多数语言的标准关键帧。它允许flash动画家和设计师动手调整同步。LipSync MX是那些希望在flash里准确、快速设置口型同步的flash动画师们的必备工具!
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本篇编辑:david